Monday, 8 January 2018

Issues

Looking to film this weekend, the 13th, there are a couple of issues we have to overcome;

- After doing test footage, we are worried the room which will act as the chamber is too cluttered with irrelevant things, posters and furniture. Miss en scene is very important and so everything in shot must be carefully considered. The extent of heavy unmovable furniture makes it impossible to strip the room so we must find a solution or find another location.

- With other costume and props coming together, the only things left to think about is the freemason symbol intended to go on the wall and the freemason G intended to go on the door. We currently have neither of these.

Solutions;

- One idea is to film in an even lower light, making the background furnishings of the room barely distinguishable. We were intending to film in low light anyway for the desired mysterious effect so this would not be a creative issue. We intended to film at night with curtains closed anyway so it is also not a practical issue.

- For the symbol, we have reduced the idea to a poster or picture in a frame on the wall which can easily be printed. For the G on the door, we have organised for it to be lazer cut out of MDF and then we will hopefully spray paint it Gold.

Thursday, 4 January 2018

Test Footage / Location Scouting

Corridoor/ lift;
School is one of the only places where we can find easily accessible corridors, they could hopefully look like the inside of a freemason lodge if selected carefully.

Chamber;
For this we will use a room in my house as it will be convenient for filming and we can customise and design the mice en scene specifically to our needs. The listing will be low so the fact it does not have entirely relevant furniture is not a problem.

Bus Stop;
For some of the shots, we need access to a working bus stop. This is because the second of the two memory shots involving a bus involves one of the actors getting on a bus and leaving. However, if the busy road creates an issue, we may have to abandon the idea of a bus featuring in the video and instead move to a no longer functioning bus stop we fiound on a quiet back road.

Bench;
With a nice wooded background, we decided on a bench in a local park after looking at it's appearance through iphone test footage (this section will be filmed on an iphone in the real thing)

Monday, 18 December 2017

Costume

In attempt to create the most authentic costume possible, we have been looking at second hand masonic aprons, gloves and sashes online.

https://www.ebay.co.uk/itm/Vintage-Master-Masons-Lambskin-Apron/162789877507?hash=item25e7086703:g:1QYAAOSwDFBaJr0y

https://www.ebay.co.uk/itm/A-set-of-2-Masonic-Aprons/132449503165?hash=item1ed69b07bd:g:rW8AAOSwXSJXOitu

 https://www.ebay.co.uk/itm/2-Pairs-Mens-Gloves-Polyester-Masonic-Funeral-Health-Music-Canvas-Work-White-New/122232606280?epid=510380368&hash=item1c75a18e48:g:hGsAAOxy7nNTT~ui

We also looked at other items, such as this metal medallion.

https://www.ebay.co.uk/itm/Masonic-Symbol-Necklace-Three-great-light-Virtue-Spirit-Belief-Jewelry-Ornament/152736821246?epid=17006955122&hash=item238fd2effe:g:gOQAAOSwjghZ2~nH

In the end, we ordered 2 masonic aprons and 2 pairs of white glove to provide authentic costume.


Costume list;

- 2 Freemason aprons
- 1 Freemason ring
- 3 outfits for main character's flashbacks
- 3 outfits for female charachter in the flashbacks
- 2 smart clothing for freemasons (shoes, trousers, shirt, tie, gloves)
- 1 outfit for main character in the chamber

Schedule

Test footage / Location scouting
location;bus stop, inside, bench with backing sheet.
reminders;
 use VHS app for flashbacks.

-------------

Filming Tuesday 16th Febuary 12am
Location;
-bus stop
Reminders;
shoot on iphone with VHS app

Location;
-bench
Reminders;
  2 sets of clothes, no repeats.

Filming Wednesday 31st January 4:00pm
Location;
-My house
Reminders;
-Freemason 'G' and emblem, plus other decoration and props for the room.
-Camera
-Lighting
-Costume (2 freemasons)

Filming day three
Location;
-corridoor / lift (do location scout)
Reminders;
-shoes important due to panning upwards from feet shot.


Thursday, 14 December 2017

Animatic

By cropping and putting the storyboard into final cut pro, we created this animatic. We then applied the song alongside the pictures to create an idea of what our video will look like.


Storyboard

By drawing each scene, we began for the first time to get down our ideas, visually, down on paper. It helped us to realise the practical issues and come to solutions, swell as trigger some new ideas.









































Shot List

Shot
Shot type
Description
Character
1
CU
Close up of protagonist in a low lit hall way, instantly informing the audience the story is about him.
Protagonist 
2
Zoom out from previous shot to a MS
Transition from previous shot now showing three characters, protagonist in the middle between two free masons.
Protagonist, Freemason 1 and 2
3
LS
Same three characters, we see Freemason 1 open a door and the protagonist in the room.
Protagonist, Freemason 1 and 2
4
Panning CU
Camera pans around room revealing objects within. 
No One
5
CU
Close up of protagonists hand flipping a sand timer.
Protagonist
6
Over the shoulder
Protagonist looking in the mirror which changes from reflecting himself to displaying a memory.
Protagonist
7
Extreme CU
Protagonists face as he’s looking at the mirror.
Protagonist
8
Hand Held MS
Protagonist talking to girl at a bus stop.
Protagonist and Girl
9
Over the shoulder
Over protagonist’s shoulder, him talking to girl.
Protagonist and Girl
10
Slow pan CU
Reveals Freemason’s logo.
No One
11
MS
Protagonist takes up the right side of shot and has back to camera. To the left of him there’s a glass of wine, he has a sip.
Protagonist 
12
Side on MS
Protagonist drinking wine.
Protagonist 
13
MS move CU
Protagonist sits on chair, camera then moves towards his face. Mouths lyrics “Alone gain….”
Protagonist
14
CU
Protagonist face in flashback.
Protagonist
15
LS
Couple on a bench
Protagonist and Girl
16
MS
Couple on a bench
Protagonist and Girl
17
MS
Sat in exact same position as within the memory but back in room on the same chair as before the memory.
Protagonist
18
CU

Protagonist as head in hands.
Protagonist 
19
MS to LS
Protagonist gets up from chair in the middle of the shot and heads for the door directly behind him which then displays his whole body and therefore makes it a long shot.
Protagonist 
20
CU
Protagonist leaning head on door.
Protagonist 
21
Dolly Zoom
Dolly Zoom into characters face sweating.
Protagonist
22
CU
Sand timer is complete 
Protagonist
23
MS
Door opens behind protagonist, focus changes from protagonist to freemason.
Protagonist and Freemason 1
24
MS
Side on from Protagonist and Freemason
Protagonist and Freemason 1
25
CS
Freemason 1 places freemasonry ring on Protagonist 
Protagonist and Freemason 1
26
LS
Protagonist and Freemason 1 walk through door which is in the centre of the shot and close it behind them.
Protagonist and Freemason 1
27
Panning CU
Objects in the room while music slowly fades out.
No one